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AI Insights · Timothy · October 2024

Top 5 3D Anime Games on iOS in Australia: Q3 2024 Performance

Explore the performance trends of the top 5 3D anime games on iOS in Australia during Q3 2024, highlighting key metrics such as revenue, downloads, and active users.

Top 5 3D Anime Games on iOS in Australia: Q3 2024 Performance

During the third quarter of 2024, the top five 3D anime games on iOS in Australia showcased varied performance trends across weekly revenue, downloads, and active users. Let's delve into the specifics of each game based on data from Sensor Tower.

Zenless Zone Zero from COGNOSPHERE PTE. LTD. experienced fluctuating weekly revenue, peaking initially at about $63K in early July, then dipping to a low of around $4.7K in late August before ending the quarter with $6.2K. Downloads started strong with over 35K in the first week of July but dwindled to under 1K by the end of September. Meanwhile, active users saw a significant decrease from 31.2K at the beginning of the quarter to 7.3K by the end.

Solo Leveling: Arise by Netmarble Corporation maintained steady weekly revenue with a high of approximately $29.7K in early July and closing the quarter at $6.5K. Downloads remained relatively stable, starting at 5.5K and ending at 1.4K. Active users showed a positive trend, increasing from 30K to a peak of 37K by the end of September.

Love and Deepspace from INFOLD PTE. LTD. saw a notable spike in revenue, reaching a peak of $81.5K in late September. Downloads fluctuated, starting at 354 in early July and peaking at 4.2K mid-month, but declined towards the end of the quarter. The active user base grew from 13.8K to 21.1K, showing significant engagement.

Hero Clash: Save Animals from 9z Games(HK) exhibited moderate revenue, with a peak of $27K in early July, tapering off to $12.6K by the end of September. Downloads were inconsistent, peaking at 7.9K mid-July, but generally remained low towards the end of the quarter. Active users showed a robust increase, starting at 33.6K and reaching 41.7K.

Genshin Impact, also from COGNOSPHERE PTE. LTD., demonstrated impressive revenue growth, peaking at $112.6K in mid-September. Downloads remained steady, fluctuating slightly around 1.6K to 2K throughout the quarter. Active users were consistently high, peaking at 51.9K in late August.

These trends highlight the dynamic nature of the mobile gaming market in Australia, with each game showing unique patterns in user engagement and financial performance. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024